Games

Dirty Business

You own one power washer. A run is three jobs, a shop between them, and a nozzle you keep swapping for the surface in front of you. The thing that makes it work is that dirt lives in a texture rather than in a number: every surface carries a per-texel mask of how filthy and […]

Gram Zero

You are a gram of self-replicating machinery loose in a greenhouse in February, and everything around you is too large to eat. Mass decides what you can consume, across nine tiers from Speck upward — but what you choose to eat also sets your composition across three channels, biomass, mineral and charge, and that decides […]

Forty Years

Forty Years puts you in charge of getting six hundred thousand people across a desert on eleven days of food. Each day follows the same rhythm: the pillar of fire decides whether you march, you decide how to ration water and grain, manage flocks and silver, and respond to events that push two linked meters, […]

Also Known As

A trivia quiz about people known to history by a name that was not the one they were born with — popes, saints, dictators, authors, performers. Three modes: Endless (three lives, gets harder as you go), Daily (the same five names for everyone), and Gauntlet (ten names tied to one reason, like stage names or […]

Pecking Order

You’re the smallest chicken in the yard, and rats, hawks, and the occasional boss are all coming for your feed. Movement and a dodge-flap are the only manual inputs — your bird pecks back automatically — while you level up mid-run by moulting into new builds. Eggs earned between runs buy gear and breeding upgrades […]

Fivefold

Fivefold is a Sequence-style game played with a standard deck: play a card from your hand, claim the board space it matches, and line up five tokens to complete a run. Jacks break the rules a little — one places a token anywhere, the other pulls an opponent’s token off the board — and three […]

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